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		<title> Jobs at Apple-Computer    </title>
		<link>http://www.jobvolume.com/rss/jobs-q-company%3A%22Apple-Computer%22.xml</link>
		<description> Jobs at Apple-Computer    </description>
		<language>en-us</language>
		<copyright>Copyright (c) 2006 Jobvolume All rights reserved.</copyright>
		<lastBuildDate>Wed, 3 Dec 2008 02:54:21 GMT</lastBuildDate>

        
                  <item>
                        <title><![CDATA[Server Engineer (Online Services) at Apple Computer, (USA-CA-Cupertino)]]></title>
                        <link>http://www.jobvolume.com/jobid.jsp?jkey=1624220621</link>
                        <guid isPermaLink="false">1624220621</guid>
                        <pubDate>Sat, 29 Nov 2008 23:11:59 GMT</pubDate>
                        <description><![CDATA[The MobileMe team is looking for a highly capable and flexible software engineer with experience in server side software development. Candidate must be motivated to work on fast paced projects in a cross functional environment, acting as a key player in the implementations of new or evolving products.
Position is flexible to suit candidate. Responsibilities include:
- Software design, implementation, debugging and support.
Developing highly scalable services like; synchronization, syndication, persistence, authorization, indexing, web 2.0 based services etc...
Skills we require:
* 2-4 years of commercial grade software development. 
* Strong object oriented design/development experience (Java, Objective-C, C++).
* Solid server development experience in UNIX (e.g. Solaris, BSD, OS X).
* Ability to deliver solid work and unit tests on tight schedules.
* BS CS/CE/EE or equivalent.
Skills we consider a ?plus?:
* Experience working on complex network based systems ideally with a ?massive scale? consumer service.
* Experience with various protocols and data formats (e.g. TCP, HTTP, XML etc...) 
* Experience with issues relating to data synchronization, integrity, and persistence.
Experience with client development (e.g. Mac OS X, Windows).
Experience with various databases (e.g. Oracle, Berkeley DB, postgres) 
Additional attributes we seek:
* Ability to learn quickly.
* A highly motivated self starter.
* Works well in a team environment (and alone).
* Aptitude to manage multiple tasks simultaneously.
* Strong communication skills (verbal and written).
* Passion to create excellent user friendly products.
Required Skills:
Desired Skills:
Non-Tech Skills:
]]></description>
                  </item>
                
                  <item>
                        <title><![CDATA[Web Development Engineer - MobileMe at Apple Computer, (USA-CA-Cupertino)]]></title>
                        <link>http://www.jobvolume.com/jobid.jsp?jkey=3112722740</link>
                        <guid isPermaLink="false">3112722740</guid>
                        <pubDate>Sat, 29 Nov 2008 23:10:51 GMT</pubDate>
                        <description><![CDATA[Are you obsessed that each and every pixel in a user interface be exactly where it should be? Does hearing someone say \&quot;that can&apos;t be done in HTML\&quot; get your competitive juices flowing? Do you find creative solutions where none can be found? If you&apos;re an experienced Web engineer that has been building complex, dynamic user interfaces that not only look beautiful but perform, and scale for millions of users you&apos;ve met your match.?
Apple&apos;s MobileMe User Interface Engineering team develops web applications for a host of services; such as mail, address book, groups, photo synching, and many more in progress. Our applications incorporate the latest AJAX code with WebObjects for?building?dynamic, data driven applications. We tackle complex and fun problems every day. The team is agile, enthusiastic, and smiles confidently at tight timelines.?
To be succesful you need:?
*Desire and drive to become an expert in HTML and related technologies
*Experienced in high volume and mission critical service environments
*Possess excellent creativity
*Have burning sense of ownership, urgency, and drive.
*Enjoy small, close knit, high performance teams.
Requirements:
* BA/BS in Computer Science, MS or PhD is preferred.
* 2+ years developing web-based interfaces used in high volume and availability deployments
* Fluency in HTML, DHTML, CSS and AJAX
* Familiarity with one or more of: C, C++, Objective C, Cocoa, Java.
* Fluency in Javascript
* Solid working knowledge of OSX platform and Apple software suite.
* Strong analytical abilities.
* Fluent written communication and verbal agility
* Understanding of cross-browser issues and how to solve them
* Experience with source code control tools
* Strong knowledge of application server technology and front-end code integration
Highly Desired:
* Online portfolio or running code samples
* Experienced with localization
* Experience with WebObjects a plus
Required Skills:
Desired Skills:
Non-Tech Skills:
]]></description>
                  </item>
                
                  <item>
                        <title><![CDATA[Software UI Engineer for Soundtrack Pro at Apple Computer, (USA-CA-Cupertino)]]></title>
                        <link>http://www.jobvolume.com/jobid.jsp?jkey=2344973217</link>
                        <guid isPermaLink="false">2344973217</guid>
                        <pubDate>Sat, 29 Nov 2008 23:10:32 GMT</pubDate>
                        <description><![CDATA[We are seeking a senior software engineer to join Apple&apos;s Soundtrack Pro team to help create the next generation of audio editing software. We would like to find a candidate with strong experience building end-user applications using Cocoa and Objective-C. Experience developing media applications for professional users is highly desired. As a member of our team you will help define, design and implement world-class professional tools that allow audio editors to focus on their artistic creation.
The ideal candidate will have played a significant role in the development and support of professional, commercial media authoring applications using Cocoa. This candidate should also demonstrate a strong aptitude for user interface design and methodology. The ideal candidate will also have a proven track record demonstrating innovation, strong collaboration among team members, excellent communication skills, and a passion for creating great Cocoa applications.
Key Requirements:
* Design and implementation experience with C++ and Mac
* Strong UI design/implementation skills
* Proven expertise in architecting, designing and implementing end-user applications
* Strong object-oriented analysis and design skills
* Strong applied software methodology, process and quality skills
* Proven ability to excel in a fast-paced development team
* Deep understanding of performance and responsiveness assessment and optimization
Additional Desired Skills and Experience:
* Experience with Cocoa and Objective C
* Experience developing audio/multimedia applications used by creative professionals
* Strong OS X development experience
* Knowledge/understanding of threading issues a plus
* Knowledge/understanding of C++ a plus
* BS in Computer Science or equivalent; 5+ years experience
Required Skills:
Desired Skills:
Non-Tech Skills:
]]></description>
                  </item>
                
                  <item>
                        <title><![CDATA[iPhone Senior RF Driver Engineer at Apple Computer, (USA-CA-Cupertino)]]></title>
                        <link>http://www.jobvolume.com/jobid.jsp?jkey=279560378</link>
                        <guid isPermaLink="false">279560378</guid>
                        <pubDate>Sat, 29 Nov 2008 23:09:35 GMT</pubDate>
                        <description><![CDATA[Responsibilities:
1. Work closely with hardware engineers to bring up cellular baseband component
2. Be an expert in UMTS/GSM, CDMA RF
3. Provide input to management on work estimate, schedule and risks.
4. Provide feedback on hardware schematics to hardware counterparts
5. Provide software feature requirements to baseband vendors
6. Advise management on options of solutions to critical issues
7. Work with vendors closely on silicon driver issues
8. Deliver on time under extremely aggressive schedule
9. Be held responsible for the quality of deliverables
Qualifications:
1. More than 5 years of experience working with device drivers in embedded environment.
2. Expert knowledge of UMTS, CDMA RF
3. Strong knowledge and expertise on embedded real-time OS.
4. Experience with embedded debugging tools like JTAG and ICE.
5. Demonstrated expertise with RF Test equipment (CMU-200, Agilent 8960, Logic Analyzer, Oscilloscope, etc.)
6. Ability to understand hardware schematics and provide feedback to hardware engineers
7. Able to work closely with hardware engineers on board bringup and troubleshooting
8. Experience with power management and familiar with common power reduction techniques
9. Ability to make technical tradeoffs between performance, resources and power usage
10. Successfully delivered commercial cell phone or smartphone products
11. Able to work under tight schedule and deliver on time
12. Outstanding verbal and written communication skills
13. Able to collaborate with peers and mentor interns
14. A nice team player and able to deal with conflicts
Required Skills:
Desired Skills:
Non-Tech Skills:
]]></description>
                  </item>
                
                  <item>
                        <title><![CDATA[Media Engineer at Apple Computer, (USA-CA-Cupertino)]]></title>
                        <link>http://www.jobvolume.com/jobid.jsp?jkey=3292888922</link>
                        <guid isPermaLink="false">3292888922</guid>
                        <pubDate>Sat, 29 Nov 2008 23:08:58 GMT</pubDate>
                        <description><![CDATA[The Interactive Media Group (IMG) provides the media and graphics foundation across all of Apple&apos;s innovative products, including iPhone, apple TV, iPod, iTunes, and Mac OS X, as well as professional and consumer applications from Final Cut and Aperture to iLife and iWork. Combining cutting-edge software techniques with next-generation hardware, IMG takes the media experience to the next level with core technologies such as QuickTime, OpenGL, Core Audio, Quartz Composer, Core Video, Core Animation and more.
Join a new high powered team within IMG to develop cross platform media software with a focus on embedded systems. You will be solving problems in performance, resource management, and scalability across radically different hardware and software architectures. Bring to bear your knowledge of video and audio processing to embedded devices implemented in C and your understanding of the constraints of consumer electronics devices. Work in complex source code and build management systems on multiple projects and targets.
3+ years experience working in a team as part of larger software development organization. Familiar with common development and debugging techniques on embedded platforms required. 
Familiar with H264/JVT, MPEG2/4 as well as MP3, AAC, ALAC and common media and file formats. Familiar with A/V compression/decompression and synchronization technology a must. Codec optimization and media playback optimization experience a major plus. Experience in API design and maintenance a major plus. Proficient in C/C++ required. Unix/Linux experience required. OS X / Darwin a major plus. Development of media playback/capture components and/or routing state-machines on mobile devices highly desired.
Required Skills:
Desired Skills:
Non-Tech Skills:
]]></description>
                  </item>
                
                  <item>
                        <title><![CDATA[QA Engineer at Apple Computer, (USA-CA-Cupertino)]]></title>
                        <link>http://www.jobvolume.com/jobid.jsp?jkey=2712565450</link>
                        <guid isPermaLink="false">2712565450</guid>
                        <pubDate>Sat, 29 Nov 2008 23:07:14 GMT</pubDate>
                        <description><![CDATA[The System Applications organization is looking for a talented individual who can make a positive impact on the quality of our products. We are responsible for several applications and technologies at the heart of the Mac, including the Finder, Dock, Dashboard, System Preferences, Software Update, and many others.
The position will involve a variety of duties, including user level testing, white box testing, formulating test plans, writing test harnesses, working cross functionally with other engineering teams, and debugging / isolating problems in code. 
The right candidate will have a user-focused approach to problems, as well as a solid understanding of CS. Experience with the Mac is a requirement, as are strong communication and organizational skills. 
Required:
- BSCS or equivalent
- Strong user level understanding of the Mac
- Self-starter with a strong work ethic
- Excellent written and verbal communication skills
Additional success factors:
- Programming experience beyond CS projects (a commercial product, shareware, etc)
- Experience with Cocoa / ObjC / Mac OS X APIs
- Experience in a Quality Assurance role, writing test plans, etc
- Windows user level and programming experience
Required Skills:
Desired Skills:
Non-Tech Skills:
]]></description>
                  </item>
                
                  <item>
                        <title><![CDATA[Network Services Engineer at Apple Computer, (USA-CA-Cupertino)]]></title>
                        <link>http://www.jobvolume.com/jobid.jsp?jkey=639084146</link>
                        <guid isPermaLink="false">639084146</guid>
                        <pubDate>Sat, 29 Nov 2008 23:07:03 GMT</pubDate>
                        <description><![CDATA[Apple is looking for talented and energetic software engineers to be part of a team within the Core OS Networking organization, developing computer networking technologies such as NAT traversal, DNS, power management, network protocol design, network performance optimization, as well as Bonjour and Bonjour-related technologies (Bonjour and related networking technologies are used across Apple&apos;s range of hardware and software products including Mac, iPhone, iPod, AppleTV, Airport Base Station   Time Capsule, Mac OS X, iTunes, iLife, and MobileMe).
Due to the cross-functional nature of the technologies involved, the ideal candidate should have excellent communication and interpersonal skills to interact with a large variety of people from organizations within and external to Apple. The candidate needs to show initiative, and needs to be able to take ownership of a problem area, being responsible for managing all the related aspects that need to be coordinated to achieve success. The candidate should also be able to make intelligent compromises between several contradictory factors such as ease of use, performance, efficiency, and security.
Required experience, knowledge and skills:
- Sockets API
- C programming language
- TCP, UDP, and IPv4
- Mac BSD or UNIX development
- BS in Computer Science or equivalent experience
Preferred experience, knowledge and skills:
- Bonjour (aka Zero Configuration Networking)
- DNS
- Windows programming in general, including WinSock API
- Multicast networking
- IPv6
- Working knowledge of Network Address Translation (NAT)
- Cross-platform development
- Open Source development
- Wireless networking technologies and standards (802.11)
- Networking troubleshooting skills and working knowledge of networking debugging tools
- Heterogeneous networks of Mac, UNIX, Linux and Windows machines
- Working knowledge of IPSec and SSL/TLS
Required Skills:
Desired Skills:
Non-Tech Skills:
]]></description>
                  </item>
                
                  <item>
                        <title><![CDATA[iPhone Media and Graphics QA Engineer at Apple Computer, (USA-CA-Cupertino)]]></title>
                        <link>http://www.jobvolume.com/jobid.jsp?jkey=406756019</link>
                        <guid isPermaLink="false">406756019</guid>
                        <pubDate>Sat, 29 Nov 2008 23:06:44 GMT</pubDate>
                        <description><![CDATA[The iPhone team is looking for an individual with strong OS fundamentals, excellent communication skills, and a desire to work with an amazing team. Every individual on our team makes a clear difference to the product. Your primary responsibility is to work with the Media   Graphics framework teams to ensure that our customers have the best audio/video experience of any platform.
Specific Responsibilities:
You will be responsible for testing pre-released builds of the audio/video frameworks along with qualifying and regressing changes. This includes media regression tests for both video and audio along with testing Core Animation, OpenGL, and Core Audio components.
Required Experience:
* BS in Computer Science or equivalent experience
* Experience working on media apps or working with audio/video data.
* Ability to investigate and debug difficult problems
* Creative thinker and strong problem solver
* Ability to discern differences and make judgements on audio   video quality
* Detail-oriented
Preferred Experience:
* OpenGL experience a plus
* Development experience with Cocoa, or at least one of Win32, Java, and Macintosh Toolbox/Carbon
* Experience with automation, scripting, PHP, SQL, or Perl
* Experience with the iPhone SDK or other audio/video toolkits.
* Automation and Tools development a plus
* C, Objective-C or C++ programming skills a plus
* Thorough knowledge of Mac OS X
Required Skills:
Desired Skills:
Non-Tech Skills:
]]></description>
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